Tetris Didn't Triumph at This Gaming Ceremony — An Additional Classification Might Solve This
Each time a major awards ceremony draws close, there’s always a clamor for the addition fresh award types to honor overlooked contributions and satisfy the hearts of fans who have specialized interests.
My colleague has already made for a horror game category. It would be amazing. Equally deserving are board games, which is a dedicated supporter's campaign. However, I must insist for pushing forward since similar to dedicated enthusiasts, I have a cast-iron argument supporting my request stands as crucial above others. Here's the proposal: It's essential to create a category for puzzle games.
Categorizing Game Types
Classifying creative works is not a science; opinions vary greatly, and inevitably spark debates resulting in unclear classifications. There’s a reason cinema institutions don’t do it. But it is an unavoidable compromise for the industry of video games, that demonstrate such variety they barely qualify one unified medium.
For comprehensive acknowledgment of interactive entertainment excellence to receive acknowledgment, while allowing diverse titles to have a chance for representation, classification by type becomes crucial.
Current Gaming Award Categories
The major gaming awards currently feature award types recognizing Action, Action/Adventure, Role-Playing, Fighting, Simulation and strategy titles, and Sports/Racing games. Between them, these six categories effectively encompass a lot of ground, making space possible accommodating various experiences.
Different situation exists for brain-teasing titles. No suitable classification appears to put them. Consider three of recent excellent titles, all very different: the architectural riddles in a particular game, fast-paced pattern recognition from another release, thought-provoking social scenarios from additional release. Where could they possibly go between these six categories? Unfortunately, nowhere.
Recognition Challenges
There are dozens of brilliant puzzle games launched regularly without proper recognition at major award shows, if they accidentally match classification types such as Handheld titles, VR/AR Game, or the extremely competitive small studio competitions.
- A renowned logic title wasn’t nominated for anything that year
- Another creative title received no nominations that year
- A beloved organization game got ignored that year
- Only a few logic titles managed to sneak into independent or mobile categories
Significance of Puzzle Games
Commonly they're compact experiences, however the design behind logic titles is of massive significance. Well-known matching games stand as the most-played games worldwide maintaining this status for over a decade.
The legendary block-stacking game rivals well-known building titles competing to become best-selling game of all time; it also contends for best game of all time. Puzzle games are foundational for gaming as medium, and engaging across multiple categories.
Recommendation and Reasoning
Puzzle games wouldn’t have such difficulty. One could readily select five nominees engaging, different, qualified experiences each ceremony simply — or rather, with difficulty, since numerous excellent numerous deserving experiences.
Restating the point, these are games that otherwise have no home at major gaming awards. Puzzle game makers function at the hard edge interactive creation, creating some of most fundamental forms of gaming itself. Similar to film action specialists, they deserve recognition. Don't make them wait decades.